![]() ![]() The users of Moi3d have built upon this library to bring this capabilities to its NURBS modeller: ![]() You have already laid the foundations by developing a node framework for material editing, but it may be informative to look at litegraph.js library (c) by Javi Agenjo. Rhino is for many of us, too expensive to contemplate and Blender with Sverchok is too daunting, whereas Cheetah3d could be the sweet spot. ![]() IMHO it would garner a lot of interest in Cheetah3d if it had such functionality. So here goes:Īre you planning on leveraging your node editor framework to introduce a full-fledged node-based parametric modelling solution in the future? I did a search to see if my question had already been asked but found nothing. Forgive me if you have answered this before I have been a long time user but rarely visit the forums.
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